The Basics Dec 30, 2012 11:56:40 GMT -7
Post by With on Dec 30, 2012 11:56:40 GMT -7
Do No Harm is an advanced werewolf role play, set in an area called Waymoor, with a rather relaxed plot and (hopefully) intriguing characters.[/size][/blockquote]
Now, I don't like setting up all sorts of bullshit about why you should join, nor do I like setting up rules, so here's a quick reference of what we are.
- liquid time
- account per character
- play by post
- loose plot
- open world
- character freedom
There are also basically no rules, that's it.
You have to role play as a werewolf, because... well, if you don't want to, why are you here?
You must be advanced literacy - feel free to make mistakes, nobody's counting, but nobody's counting your words, either. I don't give a shit. Just be good, be interesting, make it fun.
You may role play as much gore, sex, violence, cursing, anything as you want so long as the other person is okay with it.
You may create your character any way you see fit, within reason. (no hot pink werewolves who have the power to spawn candy underwear.) WE DO NOT HAVE A SHOP. I think the points system is rather stupid. Make your character how you want and be excited about that, don't save up for things.
Eh. I'd love it if the site was really active and bustling, but hell, I know you have other things to do. Go do them. I might not be on one night, and another I may simply just not feel like replying.
So no - there is no activity minimum either.
You may fight with and hate other players as much as you want. Drama is entertaining.
You may create as many mini-plots with other people as you want. As long as the plot is somewhat moving in a forward direction and everyone's basically unified, that's good enough for me.
Your avatars may be anywhere up to 200x300 pixels, and signature banners really any size so long as they DO NOT stretch the board and the height is no greater than like 200-300px or something like that.
This is a lax place.
It is designed to be fun, do what you want.
Now then, about the site itself...
We are, as aforementioned, an advanced werewolf role play. The plot revolves generally around one law that humans put in place - Do No Harm. Werewolves are allowed to live beside humans so long as they do not harm them, but the instant that happens, they can be shipped off to be killed. Two packs exist, one is in favor, and the other against. The one wishes to protect humans and abide by the law, enforcing other werewolves to do the same. The other wants to dominate humanity, perhaps even into extinction.
Pretty loose, huh? There's more, and I have multiple directions I'm thinking of taking it, but it's really up to YOU.
The setting is also very loose - there's a city, suburbs, and foresty mountains. Any terrain you can think of, and you can find anything in the city that you want.
If you go to the Werewolves - a study thread, you can see what has been basically thought up for the wolves thus far. The only real requirement for character design is that it be a canine of some sort (wolf, german shepherd, borzoi, etc etc.), and that when shifted, it has a very non-human/canine eye color. What else is put there is very open to interpretation, and you do not have to really incorporate it if you do not want.
Schisms even exist within the packs themselves - if your character thinks a certain way and you find another that does, they can team up to look for more. I am not even adverse to creating another pack if people want.
Really, this is your site, your role play, your everything.
I'm just typing this.
So thus, if you do join... Make sure to read the pages, but keep in mind that you can do pretty much ANYTHING you want.